Ping
A location-sharing app that focuses on getting people physically in to the same place as effortlessly as possible. Key metrics for success are time spent socialising off-app and not time spent in-app.
Year
2017
Client
Ping Crew Pty Ltd, Melbourne
Role
Product Designer
The Heart of the Experience
Customers received physical stickers for every in-store purchase and daily free sticker packages inside the app. Those stickers could then be traded through the app.
Simple Navigation
Ping consists of your friends, places that you have received from friends or curators and maps which you exclusively receive from curators. To move from one screen to the other you can swipe or tap.
Sending Places to Friends
Proposing to meet-up is as simple as selecting a place on the map and sending it off to a friend. All you can do is attach a note to the request such as “meet me there at 4pm!” – old school, no back and forth.
The Foundation of Experience
Homestory should become an interior design platform for inspiration as well as for users to create 3D models of their rooms, decorate them and share them with the community. Users can then remix someone else's room in 3D-mode as well as give feedback in written form.
Only for presentation purposes. Complete style guide can be provided on request.
Welcome and Introductory Walkthrough
Wow, you made it all the way down here! Here are some welcome and walkthrough screens which I had a fun time putting together.
Web Views for Influencers
Influencers and Magazines get access to a web view that allows them to publish maps and locations to their followers.
Why I worked on this
Bennet's, CEO of Ping, vision to create an experience that focuses on bringing people together physically and away from their phones resonated a lot with me.
Special Acknowledgments
Bennet Dalton, Brian Truongau, Gary Mansted